> ADMIN :: PERPS WARS

Sprite sheets and weapon armory. Weapon bonuses only affect EXP / gold / diamond gain — never damage or HP.

> ARMORY (50 weapons)

■ common 10 ■ rare 10 ■ epic 25 ■ legendary 5
RARITY:
CONDITION:
weapon w01
Rusty Blade
common
+5% GOLD
Always active
"Chipped but reliable."
weapon w02
Wood Club
common
+5% EXP
Always active
"Teaches by concussion."
weapon w03
Bone Dagger
common
+5% GOLD
Always active
weapon w04
Iron Shortsword
common
+10% EXP
Always active
weapon w05
Chipped Axe
common
+10% GOLD
Always active
weapon w06
Stone Hammer
common
+5% EXP
Always active
weapon w07
Cracked Spear
common
+5% DIAMOND
Always active
weapon w08
Old Bow
common
+5% EXP
Always active
weapon w09
Copper Mace
common
+5% GOLD
Always active
weapon w10
Torch
common
+5% EXP
Always active
weapon w11
Katana of Focus
rare
+15% EXP
Always active
weapon w12
Golden Sickle
rare
+15% GOLD
Always active
weapon w13
Diamond Pickaxe
rare
+15% DIAMOND
Always active
weapon w14
Obsidian Blade
rare
+10% EXP · +10% GOLD
Always active
weapon w15
Crimson Halberd
rare
+20% GOLD
Always active
weapon w16
Emerald Rapier
rare
+20% EXP
Always active
weapon w17
Star Falchion
epic
+10% EXP · +10% GOLD · +10% DIAMOND
Always active
weapon w18
Void Scythe
epic
+25% DIAMOND
Always active
weapon w19
Runeblade
epic
+15% EXP · +5% GOLD
Always active
weapon w20
Phoenix Whip
epic
+5% EXP · +15% GOLD
Always active
weapon w21
Bull Cleaver
rare
green
2x GOLD
When current bar is GREEN
"Cuts deeper when candles are green."
weapon w22
Bear Fang
rare
red
2x GOLD
When current bar is RED
"Feeds on red."
weapon w23
Verdant Longsword
epic
green
2x EXP
When current bar is GREEN
weapon w24
Blood Scimitar
epic
red
2x EXP
When current bar is RED
weapon w25
Green Candle Kris
rare
green
+50% DIAMOND
When current bar is GREEN
weapon w26
Red Candle Kris
rare
red
+50% DIAMOND
When current bar is RED
weapon w27
Bullish Warhammer
epic
green
+50% GOLD
When current bar is GREEN
weapon w28
Bearish Warhammer
epic
red
+50% GOLD
When current bar is RED
weapon w29
Momentum Sabre
epic
green streak
2x EXP
On GREEN STREAK (7/10 bars)
weapon w30
Reversal Sabre
epic
red streak
2x EXP
On RED STREAK (7/10 bars)
weapon w31
Pump Trident
epic
green streak
3x GOLD
On GREEN STREAK (7/10 bars)
weapon w32
Dump Trident
epic
red streak
3x GOLD
On RED STREAK (7/10 bars)
weapon w33
Rally Bow
epic
green streak
2x DIAMOND
On GREEN STREAK (7/10 bars)
weapon w34
Capitulation Bow
epic
red streak
2x DIAMOND
On RED STREAK (7/10 bars)
weapon w35
Parabolic Glaive
legendary
green streak
2x EXP · 2x GOLD · 2x DIAMOND
On GREEN STREAK (7/10 bars)
"Awakens at escape velocity."
weapon w36
Freefall Glaive
legendary
red streak
2x EXP · 2x GOLD · 2x DIAMOND
On RED STREAK (7/10 bars)
"Sharper in the drop."
weapon w37
BTC Bull Blade
epic
BTClong
2x EXP
When LONG BTC
weapon w38
ETH Bull Blade
epic
ETHlong
2x EXP
When LONG ETH
weapon w39
SOL Bull Blade
epic
SOLlong
2x GOLD
When LONG SOL
weapon w40
HYPE Bull Blade
epic
HYPElong
2x GOLD
When LONG HYPE
weapon w41
DOGE Bull Blade
epic
DOGElong
2x EXP
When LONG DOGE
weapon w42
ZEC Bull Blade
epic
ZEClong
2x DIAMOND
When LONG ZEC
weapon w43
Satoshi's Fang
legendary
BTClong
3x GOLD
When LONG BTC
"Forged from block zero."
weapon w44
Vitalik's Edge
legendary
ETHlong
3x EXP
When LONG ETH
"Merges cleanly."
weapon w45
BTC Bear Fang
epic
BTCshort
2x EXP
When SHORT BTC
weapon w46
ETH Bear Fang
epic
ETHshort
2x GOLD
When SHORT ETH
weapon w47
SOL Bear Fang
epic
SOLshort
2x EXP
When SHORT SOL
weapon w48
HYPE Bear Fang
epic
HYPEshort
2x GOLD
When SHORT HYPE
weapon w49
DOGE Bear Fang
epic
DOGEshort
2x EXP
When SHORT DOGE
weapon w50
Blackrock Reaper
legendary
BTCshort
3x GOLD
When SHORT BTC
"Institutional grade."

> SPRITE INSPECTOR

> Warrior GREEN

RAW SHEET (8 frames)
Warrior GREEN
INDIVIDUAL FRAMES
[0] walk 1
[1] walk 2
[2] walk 3
[3] walk 4
[4] atk ready
[5] atk windup
[6] atk swing
[7] atk follow
ANIMATIONS
WALK (0→3 @ 8fps)
ATTACK (4→7 @ 14fps)
FULL LOOP

> Warrior RED

RAW SHEET (8 frames)
Warrior RED
INDIVIDUAL FRAMES
[0] walk 1
[1] walk 2
[2] walk 3
[3] walk 4
[4] atk ready
[5] atk windup
[6] atk swing
[7] atk follow
ANIMATIONS
WALK (0→3 @ 8fps)
ATTACK (4→7 @ 14fps)
FULL LOOP

> Skeleton

RAW SHEET (8 frames)
Skeleton
INDIVIDUAL FRAMES
[0] walk 1
[1] walk 2
[2] walk 3
[3] walk 4
[4] atk ready
[5] atk windup
[6] atk swing
[7] atk follow
ANIMATIONS
WALK (0→3 @ 8fps)
ATTACK (4→7 @ 14fps)
FULL LOOP